Sunday, January 26, 2014

Pitch Proposal




Medieval Times

            After reading a recent IGN article and listening to mutter amongst my Elder Scrolls Online guildies, I decided I would like to take on a project inspired by the Warhorse Studios Kingdom Come: Deliverance. Currently, the game is being promoted through kickstarter and is boasting a realistic Medieval setting. Although the 2D starter kit does not give the realistic graphics Warhorse Studios project will give, I would like to pursue the idea of achieving an accurate Medieval experience. I would like to implement large scale battles and fortresses that can be raided and taken along with a rich story and combat system.

            Obviously I will have to stay within the scope I am provided, but I believe I can achieve many of these elements through non-major altercations to the current game. For instance, I would like to take the player sprite and duplicate it to act as NPC's. In order to differ them from the player though, I may need to change some of their color schemes. I can also use previously existing buildings as fortresses and camps. The only issue would mainly be changing the game to allow for these new elements to occur (like correct spawns, or noticing the winner of a battle). There is more specific idea's I may want to look into, but I will need to obtain a hands on approach to the starter kit before I can decide any other elements I can possibly include.

Here is the link to the kickstarter campaign:  https://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance

           

No comments:

Post a Comment